Files

47 lines
1.2 KiB
Go
Raw Permalink Normal View History

2026-07-09 08:33:57 +08:00
package block
import (
"math/rand/v2"
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
)
// Gravel is a block affected by gravity. It has a 10% chance of dropping flint instead of itself on break.
type Gravel struct {
gravityAffected
solid
snare
}
// NeighbourUpdateTick ...
func (g Gravel) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
g.fall(g, pos, tx)
}
// BreakInfo ...
func (g Gravel) BreakInfo() BreakInfo {
return newBreakInfo(0.6, alwaysHarvestable, shovelEffective, func(t item.Tool, enchantments []item.Enchantment) []item.Stack {
if hasSilkTouch(enchantments) {
return []item.Stack{item.NewStack(g, 1)}
}
flintChances := []float64{0.1, 1.0 / 7.0, 0.25, 1.0}
flintChance := flintChances[min(fortuneLevel(enchantments), 3)]
if rand.Float64() < flintChance {
return []item.Stack{item.NewStack(item.Flint{}, 1)}
}
return []item.Stack{item.NewStack(g, 1)}
})
}
// EncodeItem ...
func (Gravel) EncodeItem() (name string, meta int16) {
return "minecraft:gravel", 0
}
// EncodeBlock ...
func (Gravel) EncodeBlock() (string, map[string]any) {
return "minecraft:gravel", nil
}