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2026-07-09 08:33:57 +08:00
package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/world"
"strconv"
)
// Light is an invisible block that can produce any light level.
type Light struct {
empty
replaceable
transparent
flowingWaterDisplacer
// Level is the light level that the light block produces. It is a number from 0-15, where 15 is the
// brightest and 0 is no light at all.
Level int
}
// SideClosed ...
func (Light) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool {
return false
}
// EncodeItem ...
func (l Light) EncodeItem() (name string, meta int16) {
return "minecraft:light_block_" + strconv.Itoa(l.Level), 0
}
// LightEmissionLevel ...
func (l Light) LightEmissionLevel() uint8 {
return uint8(l.Level)
}
// EncodeBlock ...
func (l Light) EncodeBlock() (name string, properties map[string]any) {
return "minecraft:light_block_" + strconv.Itoa(l.Level), nil
}
// allLight returns all possible light blocks.
func allLight() []world.Block {
m := make([]world.Block, 0, 16)
for i := 0; i < 16; i++ {
m = append(m, Light{Level: i})
}
return m
}