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2026-07-09 08:33:57 +08:00
package enchantment
import (
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
)
// Fortune is an enchantment that gives a chance to receive more item drops from certain blocks.
var Fortune fortune
type fortune struct{}
// Name ...
func (fortune) Name() string {
return "Fortune"
}
// MaxLevel ...
func (fortune) MaxLevel() int {
return 3
}
// Cost ...
func (fortune) Cost(level int) (int, int) {
minCost := 15 + (level-1)*9
return minCost, minCost + 50 + level
}
// Rarity ...
func (fortune) Rarity() item.EnchantmentRarity {
return item.EnchantmentRarityRare
}
// CompatibleWithEnchantment ...
func (fortune) CompatibleWithEnchantment(t item.EnchantmentType) bool {
return t != SilkTouch
}
// CompatibleWithItem ...
func (fortune) CompatibleWithItem(i world.Item) bool {
t, ok := i.(item.Tool)
return ok && (t.ToolType() == item.TypePickaxe || t.ToolType() == item.TypeShovel || t.ToolType() == item.TypeAxe || t.ToolType() == item.TypeHoe)
}