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2026-07-09 08:33:57 +08:00
package enchantment
import (
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
)
// Knockback is an enchantment to a sword that increases the sword's knock-back.
var Knockback knockback
type knockback struct{}
// Name ...
func (knockback) Name() string {
return "Knockback"
}
// MaxLevel ...
func (knockback) MaxLevel() int {
return 2
}
// Cost ...
func (knockback) Cost(level int) (int, int) {
minCost := 5 + (level-1)*20
return minCost, minCost + 50
}
// Rarity ...
func (knockback) Rarity() item.EnchantmentRarity {
return item.EnchantmentRarityUncommon
}
// Force returns the increase in knock-back force from the enchantment.
func (knockback) Force(level int) float64 {
return float64(level) / 2
}
// CompatibleWithEnchantment ...
func (knockback) CompatibleWithEnchantment(item.EnchantmentType) bool {
return true
}
// CompatibleWithItem ...
func (knockback) CompatibleWithItem(i world.Item) bool {
t, ok := i.(item.Tool)
return ok && t.ToolType() == item.TypeSword
}