Files
mc/server/entity/effect/strength.go
T

24 lines
457 B
Go
Raw Normal View History

2026-07-09 08:33:57 +08:00
package effect
import (
"image/color"
)
// Strength is a lasting effect that increases the damage dealt with melee
// attacks when applied to an entity.
var Strength strength
type strength struct {
nopLasting
}
// Multiplier returns the damage multiplier of the effect.
func (strength) Multiplier(lvl int) float64 {
return 0.3 * float64(lvl)
}
// RGBA ...
func (strength) RGBA() color.RGBA {
return color.RGBA{R: 0xff, G: 0xc7, B: 0x00, A: 0xff}
}