47 lines
1.0 KiB
Go
47 lines
1.0 KiB
Go
|
|
package biome
|
||
|
|
|
||
|
|
import "image/color"
|
||
|
|
|
||
|
|
// ModifiedWoodedBadlandsPlateau ...
|
||
|
|
type ModifiedWoodedBadlandsPlateau struct{}
|
||
|
|
|
||
|
|
// Temperature ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) Temperature() float64 {
|
||
|
|
return 2
|
||
|
|
}
|
||
|
|
|
||
|
|
// Rainfall ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) Rainfall() float64 {
|
||
|
|
return 0
|
||
|
|
}
|
||
|
|
|
||
|
|
// Depth ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) Depth() float64 {
|
||
|
|
return 0.45
|
||
|
|
}
|
||
|
|
|
||
|
|
// Scale ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) Scale() float64 {
|
||
|
|
return 0.3
|
||
|
|
}
|
||
|
|
|
||
|
|
// WaterColour ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) WaterColour() color.RGBA {
|
||
|
|
return color.RGBA{R: 0x55, G: 0x80, B: 0x9e, A: 0xa5}
|
||
|
|
}
|
||
|
|
|
||
|
|
// Tags ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) Tags() []string {
|
||
|
|
return []string{"animal", "mesa", "monster", "mutated", "overworld", "plateau", "spawns_mesa_mobs", "spawns_warm_variant_farm_animals", "surface_mineshaft"}
|
||
|
|
}
|
||
|
|
|
||
|
|
// String ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) String() string {
|
||
|
|
return "mesa_plateau_stone_mutated"
|
||
|
|
}
|
||
|
|
|
||
|
|
// EncodeBiome ...
|
||
|
|
func (ModifiedWoodedBadlandsPlateau) EncodeBiome() int {
|
||
|
|
return 166
|
||
|
|
}
|