47 lines
1.0 KiB
Go
47 lines
1.0 KiB
Go
|
|
package chunk
|
||
|
|
|
||
|
|
import (
|
||
|
|
"math"
|
||
|
|
)
|
||
|
|
|
||
|
|
// HeightMap represents the height map of a chunk. It holds the y value of all the highest blocks in the chunk
|
||
|
|
// that diffuse or obstruct light.
|
||
|
|
type HeightMap []int16
|
||
|
|
|
||
|
|
// At returns the height map value at a specific column in the chunk.
|
||
|
|
func (h HeightMap) At(x, z uint8) int16 {
|
||
|
|
return h[(uint16(x)<<4)|uint16(z)]
|
||
|
|
}
|
||
|
|
|
||
|
|
// Set changes the height map value at a specific column in the chunk.
|
||
|
|
func (h HeightMap) Set(x, z uint8, val int16) {
|
||
|
|
h[(uint16(x)<<4)|uint16(z)] = val
|
||
|
|
}
|
||
|
|
|
||
|
|
// HighestNeighbour returns the height map value of the highest directly neighbouring column of the x and z values
|
||
|
|
// passed.
|
||
|
|
func (h HeightMap) HighestNeighbour(x, z uint8) int16 {
|
||
|
|
highest := int16(math.MinInt16)
|
||
|
|
if x != 15 {
|
||
|
|
if val := h.At(x+1, z); val > highest {
|
||
|
|
highest = val
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if x != 0 {
|
||
|
|
if val := h.At(x-1, z); val > highest {
|
||
|
|
highest = val
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if z != 15 {
|
||
|
|
if val := h.At(x, z+1); val > highest {
|
||
|
|
highest = val
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if z != 0 {
|
||
|
|
if val := h.At(x, z-1); val > highest {
|
||
|
|
highest = val
|
||
|
|
}
|
||
|
|
}
|
||
|
|
return highest
|
||
|
|
}
|