41 lines
1.2 KiB
Go
41 lines
1.2 KiB
Go
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package entity
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/df-mc/dragonfly/server/world/particle"
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)
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// NewEgg creates an Egg entity. Egg is as a throwable entity that can be used
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// to spawn chicks.
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func NewEgg(opts world.EntitySpawnOpts, owner world.Entity) *world.EntityHandle {
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conf := eggConf
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conf.Owner = owner.H()
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return opts.New(EggType, conf)
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}
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// TODO: Spawn chicken(e) 12.5% of the time.
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var eggConf = ProjectileBehaviourConfig{
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Gravity: 0.03,
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Drag: 0.01,
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Particle: particle.EggSmash{},
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ParticleCount: 6,
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}
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// EggType is a world.EntityType implementation for Egg.
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var EggType eggType
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type eggType struct{}
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func (t eggType) Open(tx *world.Tx, handle *world.EntityHandle, data *world.EntityData) world.Entity {
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return &Ent{tx: tx, handle: handle, data: data}
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}
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func (eggType) EncodeEntity() string { return "minecraft:egg" }
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func (eggType) BBox(world.Entity) cube.BBox {
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return cube.Box(-0.125, 0, -0.125, 0.125, 0.25, 0.125)
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}
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func (eggType) DecodeNBT(_ map[string]any, data *world.EntityData) { data.Data = eggConf.New() }
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func (eggType) EncodeNBT(_ *world.EntityData) map[string]any { return nil }
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