60 lines
1.7 KiB
Go
60 lines
1.7 KiB
Go
|
|
package block
|
||
|
|
|
||
|
|
import (
|
||
|
|
"github.com/df-mc/dragonfly/server/block/cube"
|
||
|
|
"github.com/df-mc/dragonfly/server/item"
|
||
|
|
"github.com/df-mc/dragonfly/server/item/enchantment"
|
||
|
|
"github.com/df-mc/dragonfly/server/world"
|
||
|
|
)
|
||
|
|
|
||
|
|
// Magma is a light-emitting Nether block that damages entities standing on it.
|
||
|
|
type Magma struct {
|
||
|
|
solid
|
||
|
|
bassDrum
|
||
|
|
}
|
||
|
|
|
||
|
|
// LightEmissionLevel ...
|
||
|
|
func (Magma) LightEmissionLevel() uint8 {
|
||
|
|
return 3
|
||
|
|
}
|
||
|
|
|
||
|
|
// EntityStepOn ...
|
||
|
|
func (Magma) EntityStepOn(_ cube.Pos, _ *world.Tx, e world.Entity) {
|
||
|
|
if fireProof, ok := e.(interface{ FireProof() bool }); ok && fireProof.FireProof() {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
// TODO: Check for Frost Walker once the enchantment is implemented in Dragonfly.
|
||
|
|
if sneaking, ok := e.(interface{ Sneaking() bool }); ok && sneaking.Sneaking() {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
if l, ok := e.(livingEntity); ok {
|
||
|
|
l.Hurt(1, MagmaDamageSource{})
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
// BreakInfo ...
|
||
|
|
func (m Magma) BreakInfo() BreakInfo {
|
||
|
|
return newBreakInfo(0.5, pickaxeHarvestable, pickaxeEffective, oneOf(m)).withBlastResistance(30)
|
||
|
|
}
|
||
|
|
|
||
|
|
// EncodeItem ...
|
||
|
|
func (Magma) EncodeItem() (name string, meta int16) {
|
||
|
|
return "minecraft:magma", 0
|
||
|
|
}
|
||
|
|
|
||
|
|
// EncodeBlock ...
|
||
|
|
func (Magma) EncodeBlock() (string, map[string]any) {
|
||
|
|
return "minecraft:magma", nil
|
||
|
|
}
|
||
|
|
|
||
|
|
// MagmaDamageSource is used for damage caused by standing on a magma block.
|
||
|
|
type MagmaDamageSource struct{}
|
||
|
|
|
||
|
|
func (MagmaDamageSource) ReducedByResistance() bool { return true }
|
||
|
|
func (MagmaDamageSource) ReducedByArmour() bool { return true }
|
||
|
|
func (MagmaDamageSource) Fire() bool { return true }
|
||
|
|
func (MagmaDamageSource) AffectedByEnchantment(e item.EnchantmentType) bool {
|
||
|
|
return e == enchantment.FireProtection
|
||
|
|
}
|
||
|
|
func (MagmaDamageSource) IgnoreTotem() bool { return false }
|