64 lines
1.4 KiB
Go
64 lines
1.4 KiB
Go
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package block
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import (
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"github.com/df-mc/dragonfly/server/block/model"
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"github.com/df-mc/dragonfly/server/world"
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)
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// solid represents a block that is fully solid. It always returns a model.Solid when Model is called.
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type solid struct{}
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// Model ...
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func (solid) Model() world.BlockModel {
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return model.Solid{}
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}
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// empty represents a block that is fully empty/transparent, such as air or a plant. It always returns a
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// model.Empty when Model is called.
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type empty struct{}
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// Model ...
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func (empty) Model() world.BlockModel {
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return model.Empty{}
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}
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// chest represents a block that has a model of a chest.
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type chest struct{}
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// Model ...
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func (chest) Model() world.BlockModel {
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return model.Chest{}
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}
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// carpet represents a block that has a model of a carpet.
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type carpet struct{}
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// Model ...
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func (carpet) Model() world.BlockModel {
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return model.Carpet{}
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}
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// tilledGrass represents a block that has a model of farmland or dirt paths.
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type tilledGrass struct{}
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// Model ...
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func (tilledGrass) Model() world.BlockModel {
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return model.TilledGrass{}
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}
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// leaves represents a block that has a model of leaves. A full block but with no solid faces.
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type leaves struct{}
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// Model ...
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func (leaves) Model() world.BlockModel {
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return model.Leaves{}
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}
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// thin represents a thin, partial block such as a glass pane or an iron bar, that connects to nearby solid faces.
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type thin struct{}
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// Model ...
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func (thin) Model() world.BlockModel {
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return model.Thin{}
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}
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