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mc/server/block/melon_seeds.go
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2026-07-09 08:33:57 +08:00
package block
import (
"math/rand/v2"
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/go-gl/mathgl/mgl64"
)
// MelonSeeds grow melon blocks.
type MelonSeeds struct {
crop
// direction is the direction from the stem to the melon.
Direction cube.Face
}
// SameCrop ...
func (MelonSeeds) SameCrop(c Crop) bool {
_, ok := c.(MelonSeeds)
return ok
}
// NeighbourUpdateTick ...
func (m MelonSeeds) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Farmland); !ok {
breakBlock(m, pos, tx)
} else if m.Direction != cube.FaceDown {
if _, ok := tx.Block(pos.Side(m.Direction)).(Melon); !ok {
m.Direction = cube.FaceDown
tx.SetBlock(pos, m, nil)
}
}
}
// RandomTick ...
func (m MelonSeeds) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
if r.Float64() <= m.CalculateGrowthChance(pos, tx) && tx.Light(pos) >= 8 {
if m.Growth < 7 {
m.Growth++
tx.SetBlock(pos, m, nil)
} else {
directions := cube.Directions()
for _, i := range directions {
if _, ok := tx.Block(pos.Side(i.Face())).(Melon); ok {
return
}
}
direction := directions[r.IntN(len(directions))].Face()
stemPos := pos.Side(direction)
if _, ok := tx.Block(stemPos).(Air); ok {
switch tx.Block(stemPos.Side(cube.FaceDown)).(type) {
case Farmland, Dirt, Grass:
m.Direction = direction
tx.SetBlock(pos, m, nil)
tx.SetBlock(stemPos, Melon{}, nil)
}
}
}
}
}
// BoneMeal ...
func (m MelonSeeds) BoneMeal(pos cube.Pos, tx *world.Tx) item.BoneMealResult {
if m.Growth == 7 {
return item.BoneMealResultNone
}
m.Growth = min(m.Growth+rand.IntN(4)+2, 7)
tx.SetBlock(pos, m, nil)
return item.BoneMealResultSmall
}
// UseOnBlock ...
func (m MelonSeeds) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
pos, _, used := firstReplaceable(tx, pos, face, m)
if !used {
return false
}
if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Farmland); !ok {
return false
}
place(tx, pos, m, user, ctx)
return placed(ctx)
}
// BreakInfo ...
func (m MelonSeeds) BreakInfo() BreakInfo {
return newBreakInfo(0, alwaysHarvestable, nothingEffective, oneOf(m))
}
// CompostChance ...
func (MelonSeeds) CompostChance() float64 {
return 0.3
}
// EncodeItem ...
func (m MelonSeeds) EncodeItem() (name string, meta int16) {
return "minecraft:melon_seeds", 0
}
// EncodeBlock ...
func (m MelonSeeds) EncodeBlock() (name string, properties map[string]any) {
return "minecraft:melon_stem", map[string]any{"facing_direction": int32(m.Direction), "growth": int32(m.Growth)}
}
// allMelonStems ...
func allMelonStems() (stems []world.Block) {
for i := 0; i <= 7; i++ {
for j := cube.Face(0); j <= 5; j++ {
stems = append(stems, MelonSeeds{crop: crop{Growth: i}, Direction: j})
}
}
return
}