Files
mc/server/block/smoker.go
T

143 lines
4.0 KiB
Go
Raw Permalink Normal View History

2026-07-09 08:33:57 +08:00
package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/internal/nbtconv"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/df-mc/dragonfly/server/world/sound"
"github.com/go-gl/mathgl/mgl64"
"math/rand/v2"
"time"
)
// Smoker is a type of furnace that cooks food items, similar to a furnace, but twice as fast. It also serves as a
// butcher's job site block.
// The empty value of Smoker is not valid. It must be created using block.NewSmoker(cube.Face).
type Smoker struct {
solid
bassDrum
*smelter
// Facing is the direction the smoker is facing.
Facing cube.Direction
// Lit is true if the smoker is lit.
Lit bool
}
// NewSmoker creates a new initialised smoker. The smelter is properly initialised.
func NewSmoker(face cube.Direction) Smoker {
return Smoker{
Facing: face,
smelter: newSmelter(),
}
}
// Tick is called to check if the smoker should update and start or stop smelting.
func (s Smoker) Tick(_ int64, pos cube.Pos, tx *world.Tx) {
if s.Lit && rand.Float64() <= 0.016 { // Every three or so seconds.
tx.PlaySound(pos.Vec3Centre(), sound.SmokerCrackle{})
}
if lit := s.tickSmelting(time.Second*5, time.Millisecond*200, s.Lit, func(i item.SmeltInfo) bool {
return i.Food
}); s.Lit != lit {
s.Lit = lit
tx.SetBlock(pos, s, nil)
}
}
// LightEmissionLevel ...
func (s Smoker) LightEmissionLevel() uint8 {
if s.Lit {
return 13
}
return 0
}
// EncodeItem ...
func (s Smoker) EncodeItem() (name string, meta int16) {
return "minecraft:smoker", 0
}
// EncodeBlock ...
func (s Smoker) EncodeBlock() (name string, properties map[string]interface{}) {
if s.Lit {
return "minecraft:lit_smoker", map[string]interface{}{"minecraft:cardinal_direction": s.Facing.String()}
}
return "minecraft:smoker", map[string]interface{}{"minecraft:cardinal_direction": s.Facing.String()}
}
// UseOnBlock ...
func (s Smoker) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
pos, _, used := firstReplaceable(tx, pos, face, s)
if !used {
return false
}
place(tx, pos, NewSmoker(user.Rotation().Direction().Opposite()), user, ctx)
return placed(ctx)
}
// BreakInfo ...
func (s Smoker) BreakInfo() BreakInfo {
xp := s.Experience()
return newBreakInfo(3.5, alwaysHarvestable, pickaxeEffective, oneOf(Smoker{})).withXPDropRange(xp, xp).withBreakHandler(func(pos cube.Pos, tx *world.Tx, u item.User) {
for _, i := range s.Inventory(tx, pos).Clear() {
dropItem(tx, i, pos.Vec3())
}
})
}
// Activate ...
func (s Smoker) Activate(pos cube.Pos, _ cube.Face, tx *world.Tx, u item.User, _ *item.UseContext) bool {
if opener, ok := u.(ContainerOpener); ok {
opener.OpenBlockContainer(pos, tx)
return true
}
return false
}
// EncodeNBT ...
func (s Smoker) EncodeNBT() map[string]interface{} {
if s.smelter == nil {
//noinspection GoAssignmentToReceiver
s = NewSmoker(s.Facing)
}
remaining, maximum, cook := s.Durations()
return map[string]interface{}{
"BurnTime": int16(remaining.Milliseconds() / 50),
"CookTime": int16(cook.Milliseconds() / 50),
"BurnDuration": int16(maximum.Milliseconds() / 50),
"StoredXPInt": int16(s.Experience()),
"Items": nbtconv.InvToNBT(s.inventory),
"id": "Smoker",
}
}
// DecodeNBT ...
func (s Smoker) DecodeNBT(data map[string]interface{}) interface{} {
remaining := nbtconv.TickDuration[int16](data, "BurnTime")
maximum := nbtconv.TickDuration[int16](data, "BurnDuration")
cook := nbtconv.TickDuration[int16](data, "CookTime")
xp := int(nbtconv.Int16(data, "StoredXPInt"))
lit := s.Lit
//noinspection GoAssignmentToReceiver
s = NewSmoker(s.Facing)
s.Lit = lit
s.setExperience(xp)
s.setDurations(remaining, maximum, cook)
nbtconv.InvFromNBT(s.inventory, nbtconv.Slice(data, "Items"))
return s
}
// allSmokers ...
func allSmokers() (smokers []world.Block) {
for _, face := range cube.Directions() {
smokers = append(smokers, Smoker{Facing: face})
smokers = append(smokers, Smoker{Facing: face, Lit: true})
}
return
}