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mc/server/block/stonecutter.go
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2026-07-09 08:33:57 +08:00
package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/block/model"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/go-gl/mathgl/mgl64"
)
// Stonecutter is used to craft stone and copper related blocks in smaller and more precise quantities than crafting,
// and is more efficient than crafting for certain recipes.
type Stonecutter struct {
bassDrum
// Facing is the direction the stonecutter is facing.
Facing cube.Direction
}
// Model ...
func (Stonecutter) Model() world.BlockModel {
return model.Stonecutter{}
}
// BreakInfo ...
func (s Stonecutter) BreakInfo() BreakInfo {
return newBreakInfo(3.5, pickaxeHarvestable, pickaxeEffective, oneOf(s))
}
// Activate ...
func (Stonecutter) Activate(pos cube.Pos, _ cube.Face, tx *world.Tx, u item.User, _ *item.UseContext) bool {
if opener, ok := u.(ContainerOpener); ok {
opener.OpenBlockContainer(pos, tx)
return true
}
return false
}
// UseOnBlock ...
func (s Stonecutter) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) {
pos, _, used = firstReplaceable(tx, pos, face, s)
if !used {
return
}
s.Facing = user.Rotation().Direction().Opposite()
place(tx, pos, s, user, ctx)
return placed(ctx)
}
// EncodeItem ...
func (Stonecutter) EncodeItem() (name string, meta int16) {
return "minecraft:stonecutter_block", 0
}
// EncodeBlock ...
func (s Stonecutter) EncodeBlock() (name string, properties map[string]interface{}) {
return "minecraft:stonecutter_block", map[string]any{"minecraft:cardinal_direction": s.Facing.String()}
}
// allStonecutters ...
func allStonecutters() (stonecutters []world.Block) {
for _, d := range cube.Directions() {
stonecutters = append(stonecutters, Stonecutter{Facing: d})
}
return
}