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package server
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import (
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"github.com/sandertv/gophertunnel/minecraft/protocol/login"
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"net"
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)
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// Allower may be implemented to specifically allow or disallow players from
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// joining a Server, by setting the specific Allower implementation through a
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// call to Server.Allow.
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type Allower interface {
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// Allow filters what connections are allowed to connect to the Server. The
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// address, identity data, and client data of the connection are passed. If
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// Admit returns false, the connection is closed with the string returned as
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// the disconnect message. WARNING: Use the client data at your own risk, it
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// cannot be trusted because it can be freely changed by the player
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// connecting.
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Allow(addr net.Addr, d login.IdentityData, c login.ClientData) (string, bool)
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}
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// allower is the standard Allower implementation. It accepts all connections.
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type allower struct{}
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// Allow always returns true.
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func (allower) Allow(net.Addr, login.IdentityData, login.ClientData) (string, bool) {
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return "", true
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}
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