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package block
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// Bedrock is a block that is indestructible in survival.
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type Bedrock struct {
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solid
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bassDrum
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// InfiniteBurning specifies if the bedrock block is set aflame and will burn forever. This is the case
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// for bedrock found under end crystals on top of the end pillars.
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InfiniteBurning bool
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}
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// EncodeItem ...
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func (Bedrock) EncodeItem() (name string, meta int16) {
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return "minecraft:bedrock", 0
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}
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// EncodeBlock ...
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func (b Bedrock) EncodeBlock() (name string, properties map[string]any) {
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//noinspection SpellCheckingInspection
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return "minecraft:bedrock", map[string]any{"infiniburn_bit": b.InfiniteBurning}
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}
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