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@@ -0,0 +1,87 @@
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package block
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import (
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"math/rand/v2"
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/go-gl/mathgl/mgl64"
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)
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// BeetrootSeeds are a crop that can be harvested to craft soup or red dye.
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type BeetrootSeeds struct {
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crop
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}
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// SameCrop ...
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func (BeetrootSeeds) SameCrop(c Crop) bool {
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_, ok := c.(BeetrootSeeds)
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return ok
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}
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// BoneMeal ...
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func (b BeetrootSeeds) BoneMeal(pos cube.Pos, tx *world.Tx) item.BoneMealResult {
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if b.Growth == 7 {
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return item.BoneMealResultNone
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}
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if rand.Float64() < 0.75 {
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b.Growth++
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tx.SetBlock(pos, b, nil)
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return item.BoneMealResultSmall
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}
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return item.BoneMealResultNone
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}
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// UseOnBlock ...
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func (b BeetrootSeeds) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
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pos, _, used := firstReplaceable(tx, pos, face, b)
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if !used {
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return false
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}
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if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Farmland); !ok {
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return false
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}
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place(tx, pos, b, user, ctx)
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return placed(ctx)
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}
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// BreakInfo ...
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func (b BeetrootSeeds) BreakInfo() BreakInfo {
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return newBreakInfo(0, alwaysHarvestable, nothingEffective, cropSeedDrops(b, item.Beetroot{}, b.Growth))
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}
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// CompostChance ...
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func (BeetrootSeeds) CompostChance() float64 {
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return 0.3
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}
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// EncodeItem ...
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func (b BeetrootSeeds) EncodeItem() (name string, meta int16) {
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return "minecraft:beetroot_seeds", 0
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}
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// RandomTick ...
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func (b BeetrootSeeds) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
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if tx.Light(pos) < 8 {
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breakBlock(b, pos, tx)
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} else if b.Growth < 7 && r.IntN(3) > 0 && r.Float64() <= b.CalculateGrowthChance(pos, tx) {
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b.Growth++
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tx.SetBlock(pos, b, nil)
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}
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}
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// EncodeBlock ...
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func (b BeetrootSeeds) EncodeBlock() (name string, properties map[string]any) {
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return "minecraft:beetroot", map[string]any{"growth": int32(b.Growth)}
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}
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// allBeetroot ...
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func allBeetroot() (beetroot []world.Block) {
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for i := 0; i <= 7; i++ {
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beetroot = append(beetroot, BeetrootSeeds{crop: crop{Growth: i}})
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}
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return
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}
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