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package block
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/go-gl/mathgl/mgl64"
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)
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// Carpet is a colourful block that can be obtained by killing/shearing sheep, or crafted using four string.
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type Carpet struct {
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carpet
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transparent
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sourceWaterDisplacer
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// Colour is the colour of the carpet.
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Colour item.Colour
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}
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// FlammabilityInfo ...
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func (c Carpet) FlammabilityInfo() FlammabilityInfo {
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return newFlammabilityInfo(30, 20, true)
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}
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// SideClosed ...
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func (Carpet) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool {
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return false
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}
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// BreakInfo ...
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func (c Carpet) BreakInfo() BreakInfo {
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return newBreakInfo(0.1, alwaysHarvestable, nothingEffective, oneOf(c))
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}
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// EncodeItem ...
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func (c Carpet) EncodeItem() (name string, meta int16) {
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return "minecraft:" + c.Colour.String() + "_carpet", 0
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}
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// EncodeBlock ...
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func (c Carpet) EncodeBlock() (name string, properties map[string]any) {
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return "minecraft:" + c.Colour.String() + "_carpet", nil
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}
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// HasLiquidDrops ...
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func (Carpet) HasLiquidDrops() bool {
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return true
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}
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// NeighbourUpdateTick ...
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func (c Carpet) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
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if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Air); ok {
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breakBlock(c, pos, tx)
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}
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}
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// UseOnBlock handles not placing carpets on top of air blocks.
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func (c Carpet) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) {
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pos, _, used = firstReplaceable(tx, pos, face, c)
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if !used {
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return
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}
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if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Air); ok {
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return
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}
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place(tx, pos, c, user, ctx)
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return placed(ctx)
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}
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// allCarpet ...
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func allCarpet() (carpets []world.Block) {
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for _, c := range item.Colours() {
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carpets = append(carpets, Carpet{Colour: c})
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}
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return
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}
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