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@@ -0,0 +1,108 @@
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package block
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import (
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"math/rand/v2"
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"time"
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/go-gl/mathgl/mgl64"
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)
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// Carrot is a crop that can be consumed raw.
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type Carrot struct {
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crop
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}
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// SameCrop ...
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func (Carrot) SameCrop(c Crop) bool {
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_, ok := c.(Carrot)
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return ok
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}
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// AlwaysConsumable ...
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func (c Carrot) AlwaysConsumable() bool {
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return false
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}
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// ConsumeDuration ...
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func (c Carrot) ConsumeDuration() time.Duration {
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return item.DefaultConsumeDuration
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}
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// Consume ...
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func (c Carrot) Consume(_ *world.Tx, co item.Consumer) item.Stack {
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co.Saturate(3, 3.6)
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return item.Stack{}
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}
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// BoneMeal ...
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func (c Carrot) BoneMeal(pos cube.Pos, tx *world.Tx) item.BoneMealResult {
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if c.Growth == 7 {
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return item.BoneMealResultNone
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}
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c.Growth = min(c.Growth+rand.IntN(4)+2, 7)
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tx.SetBlock(pos, c, nil)
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return item.BoneMealResultSmall
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}
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// UseOnBlock ...
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func (c Carrot) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
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pos, _, used := firstReplaceable(tx, pos, face, c)
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if !used {
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return false
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}
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if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Farmland); !ok {
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return false
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}
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place(tx, pos, c, user, ctx)
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return placed(ctx)
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}
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// BreakInfo ...
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func (c Carrot) BreakInfo() BreakInfo {
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return newBreakInfo(0, alwaysHarvestable, nothingEffective, func(t item.Tool, enchantments []item.Enchantment) []item.Stack {
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if c.Growth < 7 {
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return []item.Stack{item.NewStack(c, 1)}
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}
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fortune := fortuneLevel(enchantments)
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count := rand.IntN(fortune+1) + 1 + fortuneBinomial(3+fortune)
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return []item.Stack{item.NewStack(c, count)}
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})
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}
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// CompostChance ...
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func (Carrot) CompostChance() float64 {
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return 0.65
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}
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// EncodeItem ...
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func (c Carrot) EncodeItem() (name string, meta int16) {
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return "minecraft:carrot", 0
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}
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// RandomTick ...
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func (c Carrot) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
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if tx.Light(pos) < 8 {
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breakBlock(c, pos, tx)
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} else if c.Growth < 7 && r.Float64() <= c.CalculateGrowthChance(pos, tx) {
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c.Growth++
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tx.SetBlock(pos, c, nil)
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}
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}
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// EncodeBlock ...
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func (c Carrot) EncodeBlock() (name string, properties map[string]any) {
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return "minecraft:carrots", map[string]any{"growth": int32(c.Growth)}
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}
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// allCarrots ...
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func allCarrots() (carrots []world.Block) {
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for growth := 0; growth < 8; growth++ {
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carrots = append(carrots, Carrot{crop{Growth: growth}})
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}
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return
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}
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