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@@ -0,0 +1,36 @@
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package block
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import (
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world/sound"
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)
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// Clay is a block that can be found underwater.
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type Clay struct {
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solid
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}
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// Instrument ...
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func (c Clay) Instrument() sound.Instrument {
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return sound.Flute()
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}
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// BreakInfo ...
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func (c Clay) BreakInfo() BreakInfo {
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return newBreakInfo(0.6, alwaysHarvestable, shovelEffective, silkTouchDrop(item.NewStack(item.ClayBall{}, 4), item.NewStack(c, 1)))
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}
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// SmeltInfo ...
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func (Clay) SmeltInfo() item.SmeltInfo {
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return newSmeltInfo(item.NewStack(Terracotta{}, 1), 0.35)
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}
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// EncodeItem ...
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func (c Clay) EncodeItem() (name string, meta int16) {
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return "minecraft:clay", 0
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}
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// EncodeBlock ...
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func (c Clay) EncodeBlock() (name string, properties map[string]any) {
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return "minecraft:clay", nil
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}
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