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package block
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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)
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// ConcretePowder is a gravity affected block that comes in 16 different colours. When interacting with water,
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// it becomes concrete.
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type ConcretePowder struct {
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gravityAffected
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solid
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snare
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// Colour is the colour of the concrete powder.
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Colour item.Colour
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}
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// Solidifies ...
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func (c ConcretePowder) Solidifies(pos cube.Pos, tx *world.Tx) bool {
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_, water := tx.Block(pos).(Water)
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return water
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}
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// NeighbourUpdateTick ...
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func (c ConcretePowder) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
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for i := cube.Face(0); i < 6; i++ {
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if _, ok := tx.Block(pos.Side(i)).(Water); ok {
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tx.SetBlock(pos, Concrete{Colour: c.Colour}, nil)
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return
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}
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}
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c.fall(c, pos, tx)
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}
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// BreakInfo ...
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func (c ConcretePowder) BreakInfo() BreakInfo {
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return newBreakInfo(0.5, alwaysHarvestable, shovelEffective, oneOf(c))
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}
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// EncodeItem ...
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func (c ConcretePowder) EncodeItem() (name string, meta int16) {
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return "minecraft:" + c.Colour.String() + "_concrete_powder", 0
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}
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// EncodeBlock ...
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func (c ConcretePowder) EncodeBlock() (name string, properties map[string]any) {
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return "minecraft:" + c.Colour.String() + "_concrete_powder", nil
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}
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// allConcretePowder returns concrete powder with all possible colours.
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func allConcretePowder() []world.Block {
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b := make([]world.Block, 0, 16)
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for _, c := range item.Colours() {
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b = append(b, ConcretePowder{Colour: c})
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}
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return b
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}
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