up3
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
This commit is contained in:
@@ -0,0 +1,53 @@
|
||||
package block
|
||||
|
||||
// CopperGolemPose represents a pose of a copper golem statue.
|
||||
type CopperGolemPose struct {
|
||||
pose
|
||||
}
|
||||
|
||||
type pose uint8
|
||||
|
||||
// StandingPose is the standing pose.
|
||||
func StandingPose() CopperGolemPose {
|
||||
return CopperGolemPose{0}
|
||||
}
|
||||
|
||||
// SittingPose is the sitting pose.
|
||||
func SittingPose() CopperGolemPose {
|
||||
return CopperGolemPose{1}
|
||||
}
|
||||
|
||||
// RunningPose is the running pose.
|
||||
func RunningPose() CopperGolemPose {
|
||||
return CopperGolemPose{2}
|
||||
}
|
||||
|
||||
// StarPose is the head button pressing pose.
|
||||
func StarPose() CopperGolemPose {
|
||||
return CopperGolemPose{3}
|
||||
}
|
||||
|
||||
// Uint8 returns the pose as a uint8.
|
||||
func (p pose) Uint8() uint8 {
|
||||
return uint8(p)
|
||||
}
|
||||
|
||||
// Name returns the pose as a string.
|
||||
func (p pose) Name() string {
|
||||
switch p {
|
||||
case 0:
|
||||
return "Standing"
|
||||
case 1:
|
||||
return "Sitting"
|
||||
case 2:
|
||||
return "Running"
|
||||
case 3:
|
||||
return "Star"
|
||||
}
|
||||
panic("unknown copper golem pose")
|
||||
}
|
||||
|
||||
// CopperGolemPoses returns all copper golem poses.
|
||||
func CopperGolemPoses() []CopperGolemPose {
|
||||
return []CopperGolemPose{StandingPose(), SittingPose(), RunningPose(), StarPose()}
|
||||
}
|
||||
Reference in New Issue
Block a user