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This commit is contained in:
2026-07-09 08:33:57 +08:00
commit 26ed99fda6
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package block
import (
"math/rand/v2"
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/internal/nbtconv"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/df-mc/dragonfly/server/world/sound"
"github.com/go-gl/mathgl/mgl64"
)
// CopperGolemStatue is the result of a copper golem fully oxidizing and petrifying into a block.
// It can be posed in four different ways.
type CopperGolemStatue struct {
transparent
sourceWaterDisplacer
solid
// Facing is the direction the copper golem statue is facing.
Facing cube.Direction
// Pose is the pose of the copper golem statue.
Pose CopperGolemPose
// Oxidation is the level of oxidation of the copper lantern.
Oxidation OxidationType
// Waxed bool is whether the copper lantern has been waxed with honeycomb.
Waxed bool
}
// BreakInfo ...
func (c CopperGolemStatue) BreakInfo() BreakInfo {
return newBreakInfo(3, alwaysHarvestable, pickaxeEffective, oneOf(c)).withBlastResistance(30)
}
// Activate ...
func (c CopperGolemStatue) Activate(pos cube.Pos, _ cube.Face, tx *world.Tx, u item.User, _ *item.UseContext) bool {
held, _ := u.HeldItems()
if !held.Empty() {
// copper golems can't be activated while holding an item.
return false
}
poses := CopperGolemPoses()
nextIndex := int(c.Pose.Uint8()) + 1
if nextIndex >= len(poses) {
nextIndex = 0
}
c.Pose = poses[nextIndex]
tx.SetBlock(pos, c, nil)
return true
}
// UseOnBlock ...
func (c CopperGolemStatue) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) {
pos, _, used = firstReplaceable(tx, pos, face, c)
if !used {
return
}
c.Facing = user.Rotation().Direction().Opposite()
place(tx, pos, c, user, ctx)
return placed(ctx)
}
// Wax waxes the copper lantern to stop it from oxidising further.
func (c CopperGolemStatue) Wax(cube.Pos, mgl64.Vec3) (world.Block, bool) {
if c.Waxed {
return c, false
}
c.Waxed = true
return c, true
}
// Strip ...
func (c CopperGolemStatue) Strip() (world.Block, world.Sound, bool) {
if c.Waxed {
c.Waxed = false
return c, sound.WaxRemoved{}, true
} else if ot, ok := c.Oxidation.Decrease(); ok {
c.Oxidation = ot
return c, sound.CopperScraped{}, true
}
return c, nil, false
}
// CanOxidate ...
func (c CopperGolemStatue) CanOxidate() bool {
return !c.Waxed
}
// OxidationLevel ...
func (c CopperGolemStatue) OxidationLevel() OxidationType {
return c.Oxidation
}
// WithOxidationLevel ...
func (c CopperGolemStatue) WithOxidationLevel(o OxidationType) Oxidisable {
c.Oxidation = o
return c
}
// RandomTick ...
func (c CopperGolemStatue) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
attemptOxidation(pos, tx, r, c)
}
// DecodeNBT ...
func (c CopperGolemStatue) DecodeNBT(data map[string]any) any {
c.Pose = CopperGolemPose{pose(nbtconv.Int32(data, "Pose"))}
return c
}
// EncodeNBT ...
func (c CopperGolemStatue) EncodeNBT() map[string]any {
return map[string]any{
"Pose": int32(c.Pose.Uint8()),
"id": "CopperGolemStatue",
}
}
// EncodeItem ...
func (c CopperGolemStatue) EncodeItem() (name string, meta int16) {
return copperBlockName("copper_golem_statue", c.Oxidation, c.Waxed), 0
}
// EncodeBlock ...
func (c CopperGolemStatue) EncodeBlock() (string, map[string]any) {
return copperBlockName("copper_golem_statue", c.Oxidation, c.Waxed), map[string]any{"minecraft:cardinal_direction": c.Facing.String()}
}
// allCopperGolemStatues ...
func allCopperGolemStatues() (golems []world.Block) {
f := func(waxed bool) {
for _, o := range OxidationTypes() {
for _, direction := range cube.Directions() {
golems = append(golems, CopperGolemStatue{Facing: direction, Oxidation: o, Waxed: waxed})
}
}
}
f(true)
f(false)
return
}