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package block
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import (
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"math/rand/v2"
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/block/model"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/df-mc/dragonfly/server/world/sound"
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"github.com/go-gl/mathgl/mgl64"
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)
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// CopperLantern is a light emitting block.
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type CopperLantern struct {
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transparent
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sourceWaterDisplacer
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// Hanging determines if a lantern is hanging off a block.
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Hanging bool
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// Oxidation is the level of oxidation of the copper lantern.
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Oxidation OxidationType
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// Waxed bool is whether the copper lantern has been waxed with honeycomb.
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Waxed bool
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}
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// Model ...
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func (c CopperLantern) Model() world.BlockModel {
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return model.Lantern{Hanging: c.Hanging}
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}
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// NeighbourUpdateTick ...
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func (c CopperLantern) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
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if c.Hanging {
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up := pos.Side(cube.FaceUp)
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if _, ok := tx.Block(up).(CopperChain); !ok && !tx.Block(up).Model().FaceSolid(up, cube.FaceDown, tx) {
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breakBlock(c, pos, tx)
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}
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} else {
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down := pos.Side(cube.FaceDown)
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if !tx.Block(down).Model().FaceSolid(down, cube.FaceUp, tx) {
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breakBlock(c, pos, tx)
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}
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}
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}
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// LightEmissionLevel ...
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func (CopperLantern) LightEmissionLevel() uint8 {
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return 15
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}
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// UseOnBlock ...
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func (c CopperLantern) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
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pos, face, used := firstReplaceable(tx, pos, face, c)
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if !used {
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return false
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}
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if face == cube.FaceDown {
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upPos := pos.Side(cube.FaceUp)
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if _, ok := tx.Block(upPos).(CopperChain); !ok && !tx.Block(upPos).Model().FaceSolid(upPos, cube.FaceDown, tx) {
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face = cube.FaceUp
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}
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}
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if face != cube.FaceDown {
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downPos := pos.Side(cube.FaceDown)
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if !tx.Block(downPos).Model().FaceSolid(downPos, cube.FaceUp, tx) {
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return false
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}
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}
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c.Hanging = face == cube.FaceDown
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place(tx, pos, c, user, ctx)
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return placed(ctx)
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}
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// SideClosed ...
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func (CopperLantern) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool {
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return false
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}
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// BreakInfo ...
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func (c CopperLantern) BreakInfo() BreakInfo {
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return newBreakInfo(3.5, pickaxeHarvestable, pickaxeEffective, oneOf(c))
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}
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// Wax waxes the copper lantern to stop it from oxidising further.
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func (c CopperLantern) Wax(cube.Pos, mgl64.Vec3) (world.Block, bool) {
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if c.Waxed {
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return c, false
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}
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c.Waxed = true
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return c, true
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}
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// Strip ...
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func (c CopperLantern) Strip() (world.Block, world.Sound, bool) {
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if c.Waxed {
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c.Waxed = false
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return c, sound.WaxRemoved{}, true
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} else if ot, ok := c.Oxidation.Decrease(); ok {
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c.Oxidation = ot
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return c, sound.CopperScraped{}, true
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}
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return c, nil, false
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}
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// CanOxidate ...
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func (c CopperLantern) CanOxidate() bool {
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return !c.Waxed
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}
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// OxidationLevel ...
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func (c CopperLantern) OxidationLevel() OxidationType {
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return c.Oxidation
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}
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// WithOxidationLevel ...
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func (c CopperLantern) WithOxidationLevel(o OxidationType) Oxidisable {
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c.Oxidation = o
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return c
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}
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// RandomTick ...
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func (c CopperLantern) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
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attemptOxidation(pos, tx, r, c)
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}
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// EncodeItem ...
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func (c CopperLantern) EncodeItem() (name string, meta int16) {
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return copperBlockName("copper_lantern", c.Oxidation, c.Waxed), 0
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}
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// EncodeBlock ...
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func (c CopperLantern) EncodeBlock() (name string, properties map[string]any) {
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return copperBlockName("copper_lantern", c.Oxidation, c.Waxed), map[string]any{"hanging": c.Hanging}
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}
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// allCopperLanterns ...
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func allCopperLanterns() (lanterns []world.Block) {
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f := func(waxed bool) {
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for _, o := range OxidationTypes() {
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lanterns = append(lanterns, CopperLantern{Hanging: false, Oxidation: o, Waxed: waxed})
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lanterns = append(lanterns, CopperLantern{Hanging: true, Oxidation: o, Waxed: waxed})
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}
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}
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f(true)
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f(false)
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return
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}
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