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package block
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// Glass is a decorative, fully transparent solid block that can be dyed into stained-glass.
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type Glass struct {
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solid
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transparent
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clicksAndSticks
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}
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// BreakInfo ...
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func (g Glass) BreakInfo() BreakInfo {
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return newBreakInfo(0.3, alwaysHarvestable, nothingEffective, silkTouchOnlyDrop(g))
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}
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// EncodeItem ...
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func (Glass) EncodeItem() (name string, meta int16) {
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return "minecraft:glass", 0
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}
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// EncodeBlock ...
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func (Glass) EncodeBlock() (string, map[string]any) {
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return "minecraft:glass", nil
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}
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