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@@ -0,0 +1,59 @@
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package block
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/item/enchantment"
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"github.com/df-mc/dragonfly/server/world"
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)
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// Magma is a light-emitting Nether block that damages entities standing on it.
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type Magma struct {
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solid
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bassDrum
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}
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// LightEmissionLevel ...
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func (Magma) LightEmissionLevel() uint8 {
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return 3
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}
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// EntityStepOn ...
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func (Magma) EntityStepOn(_ cube.Pos, _ *world.Tx, e world.Entity) {
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if fireProof, ok := e.(interface{ FireProof() bool }); ok && fireProof.FireProof() {
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return
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}
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// TODO: Check for Frost Walker once the enchantment is implemented in Dragonfly.
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if sneaking, ok := e.(interface{ Sneaking() bool }); ok && sneaking.Sneaking() {
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return
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}
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if l, ok := e.(livingEntity); ok {
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l.Hurt(1, MagmaDamageSource{})
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}
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}
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// BreakInfo ...
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func (m Magma) BreakInfo() BreakInfo {
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return newBreakInfo(0.5, pickaxeHarvestable, pickaxeEffective, oneOf(m)).withBlastResistance(30)
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}
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// EncodeItem ...
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func (Magma) EncodeItem() (name string, meta int16) {
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return "minecraft:magma", 0
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}
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// EncodeBlock ...
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func (Magma) EncodeBlock() (string, map[string]any) {
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return "minecraft:magma", nil
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}
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// MagmaDamageSource is used for damage caused by standing on a magma block.
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type MagmaDamageSource struct{}
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func (MagmaDamageSource) ReducedByResistance() bool { return true }
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func (MagmaDamageSource) ReducedByArmour() bool { return true }
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func (MagmaDamageSource) Fire() bool { return true }
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func (MagmaDamageSource) AffectedByEnchantment(e item.EnchantmentType) bool {
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return e == enchantment.FireProtection
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}
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func (MagmaDamageSource) IgnoreTotem() bool { return false }
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