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package model
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/world"
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)
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// Ladder is the model for a ladder block.
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type Ladder struct {
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// Facing is the side opposite to the block the Ladder is currently attached to.
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Facing cube.Direction
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}
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// BBox returns one physics.BBox that depends on the facing direction of the Ladder.
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func (l Ladder) BBox(cube.Pos, world.BlockSource) []cube.BBox {
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return []cube.BBox{full.ExtendTowards(l.Facing.Face(), -0.8125)}
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}
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// FaceSolid always returns false.
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func (l Ladder) FaceSolid(cube.Pos, cube.Face, world.BlockSource) bool {
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return false
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}
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