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This commit is contained in:
2026-07-09 08:33:57 +08:00
commit 26ed99fda6
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package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/go-gl/mathgl/mgl64"
)
// PinkPetals is a decorative block that generates in cherry grove biomes.
type PinkPetals struct {
empty
transparent
// AdditionalCount is the amount of additional pink petals. This can range
// from 0-7, where only 0-3 can occur in-game.
AdditionalCount int
// Facing is the direction the pink petals are facing. This is opposite to
// the direction the player is facing when placing.
Facing cube.Direction
}
// BoneMeal ...
func (p PinkPetals) BoneMeal(pos cube.Pos, tx *world.Tx) item.BoneMealResult {
if p.AdditionalCount < 3 {
p.AdditionalCount++
tx.SetBlock(pos, p, nil)
return item.BoneMealResultSmall
}
dropItem(tx, item.NewStack(p, 1), pos.Vec3Centre())
return item.BoneMealResultSmall
}
// UseOnBlock ...
func (p PinkPetals) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
if existing, ok := tx.Block(pos).(PinkPetals); ok {
if existing.AdditionalCount >= 3 {
return false
}
existing.AdditionalCount++
place(tx, pos, existing, user, ctx)
return placed(ctx)
}
pos, _, used := firstReplaceable(tx, pos, face, p)
if !used {
return false
}
if !supportsVegetation(p, tx.Block(pos.Side(cube.FaceDown))) {
return false
}
p.Facing = user.Rotation().Direction().Opposite()
place(tx, pos, p, user, ctx)
return placed(ctx)
}
// NeighbourUpdateTick ...
func (p PinkPetals) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
if !supportsVegetation(p, tx.Block(pos.Side(cube.FaceDown))) {
breakBlock(p, pos, tx)
}
}
// HasLiquidDrops ...
func (PinkPetals) HasLiquidDrops() bool {
return true
}
// BreakInfo ...
func (p PinkPetals) BreakInfo() BreakInfo {
return newBreakInfo(0, alwaysHarvestable, nothingEffective, simpleDrops(item.NewStack(p, p.AdditionalCount+1)))
}
// FlammabilityInfo ...
func (p PinkPetals) FlammabilityInfo() FlammabilityInfo {
return newFlammabilityInfo(30, 100, true)
}
// CompostChance ...
func (PinkPetals) CompostChance() float64 {
return 0.3
}
// EncodeItem ...
func (PinkPetals) EncodeItem() (name string, meta int16) {
return "minecraft:pink_petals", 0
}
// EncodeBlock ...
func (p PinkPetals) EncodeBlock() (string, map[string]any) {
return "minecraft:pink_petals", map[string]any{"growth": int32(p.AdditionalCount), "minecraft:cardinal_direction": p.Facing.String()}
}
// allPinkPetals ...
func allPinkPetals() (b []world.Block) {
for i := 0; i <= 7; i++ {
for _, d := range cube.Directions() {
b = append(b, PinkPetals{AdditionalCount: i, Facing: d})
}
}
return
}