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package block
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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)
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// Sand is a block affected by gravity. It can come in a red variant.
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type Sand struct {
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gravityAffected
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solid
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snare
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// Red toggles the red sand variant.
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Red bool
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}
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// SoilFor ...
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func (s Sand) SoilFor(block world.Block) bool {
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switch block.(type) {
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case Cactus, DeadBush, SugarCane:
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return true
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}
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return false
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}
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// NeighbourUpdateTick ...
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func (s Sand) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
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s.fall(s, pos, tx)
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}
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// BreakInfo ...
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func (s Sand) BreakInfo() BreakInfo {
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return newBreakInfo(0.5, alwaysHarvestable, shovelEffective, oneOf(s))
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}
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// SmeltInfo ...
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func (Sand) SmeltInfo() item.SmeltInfo {
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return newSmeltInfo(item.NewStack(Glass{}, 1), 0.1)
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}
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// EncodeItem ...
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func (s Sand) EncodeItem() (name string, meta int16) {
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if s.Red {
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return "minecraft:red_sand", 0
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}
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return "minecraft:sand", 0
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}
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// EncodeBlock ...
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func (s Sand) EncodeBlock() (string, map[string]any) {
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if s.Red {
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return "minecraft:red_sand", nil
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}
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return "minecraft:sand", nil
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}
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