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package block
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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)
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// StainedGlassPane is a transparent block that can be used as a more efficient alternative to glass blocks.
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type StainedGlassPane struct {
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transparent
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thin
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clicksAndSticks
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sourceWaterDisplacer
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// Colour specifies the colour of the block.
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Colour item.Colour
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}
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// SideClosed ...
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func (p StainedGlassPane) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool {
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return false
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}
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// BreakInfo ...
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func (p StainedGlassPane) BreakInfo() BreakInfo {
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return newBreakInfo(0.3, alwaysHarvestable, nothingEffective, silkTouchOnlyDrop(p))
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}
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// EncodeItem ...
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func (p StainedGlassPane) EncodeItem() (name string, meta int16) {
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return "minecraft:" + p.Colour.String() + "_stained_glass_pane", 0
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}
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// EncodeBlock ...
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func (p StainedGlassPane) EncodeBlock() (name string, properties map[string]any) {
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return "minecraft:" + p.Colour.String() + "_stained_glass_pane", nil
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}
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// allStainedGlassPane returns stained-glass panes with all possible colours.
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func allStainedGlassPane() []world.Block {
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b := make([]world.Block, 0, 16)
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for _, c := range item.Colours() {
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b = append(b, StainedGlassPane{Colour: c})
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}
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return b
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}
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