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package block
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/block/model"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/go-gl/mathgl/mgl64"
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)
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// Stonecutter is used to craft stone and copper related blocks in smaller and more precise quantities than crafting,
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// and is more efficient than crafting for certain recipes.
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type Stonecutter struct {
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bassDrum
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// Facing is the direction the stonecutter is facing.
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Facing cube.Direction
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}
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// Model ...
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func (Stonecutter) Model() world.BlockModel {
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return model.Stonecutter{}
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}
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// BreakInfo ...
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func (s Stonecutter) BreakInfo() BreakInfo {
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return newBreakInfo(3.5, pickaxeHarvestable, pickaxeEffective, oneOf(s))
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}
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// Activate ...
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func (Stonecutter) Activate(pos cube.Pos, _ cube.Face, tx *world.Tx, u item.User, _ *item.UseContext) bool {
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if opener, ok := u.(ContainerOpener); ok {
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opener.OpenBlockContainer(pos, tx)
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return true
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}
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return false
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}
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// UseOnBlock ...
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func (s Stonecutter) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) {
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pos, _, used = firstReplaceable(tx, pos, face, s)
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if !used {
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return
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}
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s.Facing = user.Rotation().Direction().Opposite()
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place(tx, pos, s, user, ctx)
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return placed(ctx)
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}
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// EncodeItem ...
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func (Stonecutter) EncodeItem() (name string, meta int16) {
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return "minecraft:stonecutter_block", 0
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}
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// EncodeBlock ...
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func (s Stonecutter) EncodeBlock() (name string, properties map[string]interface{}) {
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return "minecraft:stonecutter_block", map[string]any{"minecraft:cardinal_direction": s.Facing.String()}
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}
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// allStonecutters ...
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func allStonecutters() (stonecutters []world.Block) {
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for _, d := range cube.Directions() {
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stonecutters = append(stonecutters, Stonecutter{Facing: d})
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}
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return
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}
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