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package effect
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import (
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"image/color"
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)
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// Levitation is a lasting effect that causes the affected entity to slowly
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// levitate upwards. It is roughly the opposite of the slowFalling effect.
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var Levitation levitation
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type levitation struct {
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nopLasting
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}
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// RGBA ...
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func (levitation) RGBA() color.RGBA {
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return color.RGBA{R: 0xce, G: 0xff, B: 0xff, A: 0xff}
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}
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