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@@ -0,0 +1,45 @@
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package entity
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/internal/nbtconv"
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"github.com/df-mc/dragonfly/server/world"
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)
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// NewFallingBlock creates a new FallingBlock entity.
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func NewFallingBlock(opts world.EntitySpawnOpts, block world.Block) *world.EntityHandle {
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conf := fallingBlockConf
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conf.Block = block
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return opts.New(FallingBlockType, conf)
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}
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var fallingBlockConf = FallingBlockBehaviourConfig{
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Gravity: 0.04,
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Drag: 0.02,
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}
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// FallingBlockType is a world.EntityType implementation for FallingBlock.
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var FallingBlockType fallingBlockType
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type fallingBlockType struct{}
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func (t fallingBlockType) Open(tx *world.Tx, handle *world.EntityHandle, data *world.EntityData) world.Entity {
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return &Ent{tx: tx, handle: handle, data: data}
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}
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func (fallingBlockType) EncodeEntity() string { return "minecraft:falling_block" }
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func (fallingBlockType) NetworkOffset() float64 { return 0.49 }
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func (fallingBlockType) BBox(world.Entity) cube.BBox {
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return cube.Box(-0.49, 0, -0.49, 0.49, 0.98, 0.49)
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}
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func (fallingBlockType) DecodeNBT(m map[string]any, data *world.EntityData) {
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conf := fallingBlockConf
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conf.Block = nbtconv.Block(m, "FallingBlock")
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conf.DistanceFallen = nbtconv.Float64(m, "FallDistance")
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data.Data = conf.New()
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}
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func (fallingBlockType) EncodeNBT(data *world.EntityData) map[string]any {
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b := data.Data.(*FallingBlockBehaviour)
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return map[string]any{"FallDistance": b.passive.fallDistance, "FallingBlock": nbtconv.WriteBlock(b.block)}
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}
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