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@@ -0,0 +1,17 @@
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package packbuilder
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import (
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"os"
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"path/filepath"
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"strings"
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)
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// buildLanguageFile creates a lang file and writes all of the language entries to the pack.
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func buildLanguageFile(dir string, lang []string) {
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if err := os.Mkdir(filepath.Join(dir, "texts"), os.ModePerm); err != nil {
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panic(err)
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}
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if err := os.WriteFile(filepath.Join(dir, "texts/en_US.lang"), []byte(strings.Join(lang, "\n")), 0666); err != nil {
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panic(err)
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}
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}
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