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package enchantment
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import (
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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)
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// CurseOfVanishing is an enchantment that causes the item to disappear on
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// death.
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var CurseOfVanishing curseOfVanishing
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type curseOfVanishing struct{}
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// Name ...
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func (curseOfVanishing) Name() string {
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return "Curse of Vanishing"
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}
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// MaxLevel ...
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func (curseOfVanishing) MaxLevel() int {
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return 1
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}
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// Cost ...
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func (curseOfVanishing) Cost(int) (int, int) {
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return 25, 50
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}
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// Rarity ...
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func (curseOfVanishing) Rarity() item.EnchantmentRarity {
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return item.EnchantmentRarityVeryRare
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}
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// CompatibleWithEnchantment ...
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func (curseOfVanishing) CompatibleWithEnchantment(_ item.EnchantmentType) bool {
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return true
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}
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// CompatibleWithItem ...
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func (curseOfVanishing) CompatibleWithItem(i world.Item) bool {
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_, arm := i.(item.Armour)
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_, com := i.(item.Compass)
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_, dur := i.(item.Durable)
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_, rec := i.(item.RecoveryCompass)
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// TODO: Carrot on a Stick
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// TODO: Warped Fungus on a Stick
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return arm || com || dur || rec
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}
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// Treasure ...
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func (curseOfVanishing) Treasure() bool {
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return true
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}
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// Curse ...
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func (curseOfVanishing) Curse() bool {
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return true
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}
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