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@@ -0,0 +1,71 @@
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package item
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/world"
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"github.com/df-mc/dragonfly/server/world/sound"
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"github.com/go-gl/mathgl/mgl64"
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"math/rand/v2"
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"time"
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)
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// FlintAndSteel is an item used to light blocks on fire.
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type FlintAndSteel struct{}
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// MaxCount ...
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func (f FlintAndSteel) MaxCount() int {
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return 1
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}
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// DurabilityInfo ...
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func (f FlintAndSteel) DurabilityInfo() DurabilityInfo {
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return DurabilityInfo{
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MaxDurability: 65,
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BrokenItem: simpleItem(Stack{}),
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}
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}
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// ignitable represents a block that can be lit by a fire emitter, such as flint and steel.
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type ignitable interface {
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// Ignite is called when the block is lit by flint and steel.
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Ignite(pos cube.Pos, tx *world.Tx, igniter world.Entity) bool
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}
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// UseOnBlock ...
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func (f FlintAndSteel) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user User, ctx *UseContext) bool {
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ctx.DamageItem(1)
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if l, ok := tx.Block(pos).(ignitable); ok && l.Ignite(pos, tx, user) {
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return true
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} else if s := pos.Side(face); tx.Block(s) == air() {
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tx.PlaySound(s.Vec3Centre(), sound.Ignite{})
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flame := fire()
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tx.SetBlock(s, flame, nil)
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tx.ScheduleBlockUpdate(s, flame, time.Duration(30+rand.IntN(10))*time.Second/20)
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return true
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}
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return false
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}
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// EncodeItem ...
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func (f FlintAndSteel) EncodeItem() (name string, meta int16) {
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return "minecraft:flint_and_steel", 0
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}
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// air returns an air block.
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func air() world.Block {
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a, ok := world.BlockByName("minecraft:air", nil)
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if !ok {
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panic("could not find air block")
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}
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return a
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}
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// fire returns a fire block.
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func fire() world.Block {
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f, ok := world.BlockByName("minecraft:fire", map[string]any{"age": int32(0)})
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if !ok {
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panic("could not find fire block")
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}
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return f
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}
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