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package item
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import (
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"github.com/df-mc/dragonfly/server/entity/effect"
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"github.com/df-mc/dragonfly/server/world"
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"math/rand/v2"
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"time"
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)
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// RottenFlesh is a food item that can be eaten by the player, at the high risk of inflicting hunger.
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type RottenFlesh struct {
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defaultFood
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}
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// Consume ...
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func (RottenFlesh) Consume(_ *world.Tx, c Consumer) Stack {
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c.Saturate(4, 0.8)
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if rand.Float64() < 0.8 {
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c.AddEffect(effect.New(effect.Hunger, 1, 30*time.Second))
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}
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return Stack{}
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}
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// EncodeItem ...
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func (RottenFlesh) EncodeItem() (name string, meta int16) {
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return "minecraft:rotten_flesh", 0
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}
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