up3
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
This commit is contained in:
@@ -0,0 +1,49 @@
|
||||
package item
|
||||
|
||||
import (
|
||||
"github.com/df-mc/dragonfly/server/block/cube"
|
||||
"github.com/df-mc/dragonfly/server/item/potion"
|
||||
"github.com/df-mc/dragonfly/server/world"
|
||||
"github.com/df-mc/dragonfly/server/world/sound"
|
||||
"math"
|
||||
)
|
||||
|
||||
// SplashPotion is an item that grants effects when thrown.
|
||||
type SplashPotion struct {
|
||||
// Type is the type of splash potion.
|
||||
Type potion.Potion
|
||||
}
|
||||
|
||||
// MaxCount ...
|
||||
func (s SplashPotion) MaxCount() int {
|
||||
return 1
|
||||
}
|
||||
|
||||
// Use ...
|
||||
func (s SplashPotion) Use(tx *world.Tx, user User, ctx *UseContext) bool {
|
||||
create := tx.World().EntityRegistry().Config().SplashPotion
|
||||
opts := world.EntitySpawnOpts{Position: eyePosition(user), Velocity: throwableOffset(user.Rotation()).Vec3().Mul(0.5)}
|
||||
tx.AddEntity(create(opts, s.Type, user))
|
||||
tx.PlaySound(user.Position(), sound.ItemThrow{})
|
||||
|
||||
ctx.SubtractFromCount(1)
|
||||
return true
|
||||
}
|
||||
|
||||
// throwableOffset adds an upwards offset pitch to a throwable entity.
|
||||
// In vanilla, items such as Splash Potions, Lingering Potions, and
|
||||
// Bottle o' Enchanting are thrown at a higher angle than where the
|
||||
// player is looking at.
|
||||
// The added offset is an ellipse-like shape based on what the input pitch is.
|
||||
func throwableOffset(r cube.Rotation) cube.Rotation {
|
||||
r[1] = max(min(r[1], 89.9), -89.9)
|
||||
r[1] -= math.Sqrt(89.9*89.9-r[1]*r[1]) * (26.5 / 89.9)
|
||||
r[1] = max(min(r[1], 89.9), -89.9)
|
||||
|
||||
return r
|
||||
}
|
||||
|
||||
// EncodeItem ...
|
||||
func (s SplashPotion) EncodeItem() (name string, meta int16) {
|
||||
return "minecraft:splash_potion", int16(s.Type.Uint8())
|
||||
}
|
||||
Reference in New Issue
Block a user