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package item
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import (
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"github.com/df-mc/dragonfly/server/world"
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)
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// SuspiciousStew is a food item that can give the player a status effect that depends on the flower used to craft it.
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type SuspiciousStew struct {
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defaultFood
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// Type specifies the type of effect will be given to the player
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Type StewType
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}
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// MaxCount ...
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func (SuspiciousStew) MaxCount() int {
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return 1
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}
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// AlwaysConsumable ...
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func (SuspiciousStew) AlwaysConsumable() bool {
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return true
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}
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// EncodeItem ...
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func (s SuspiciousStew) EncodeItem() (name string, meta int16) {
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return "minecraft:suspicious_stew", int16(s.Type.Uint8())
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}
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// Consume ...
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func (s SuspiciousStew) Consume(_ *world.Tx, c Consumer) Stack {
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for _, effect := range s.Type.Effects() {
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c.AddEffect(effect)
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}
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c.Saturate(6, 7.2)
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return NewStack(Bowl{}, 1)
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}
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