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@@ -0,0 +1,88 @@
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package item
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import (
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"time"
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"github.com/df-mc/dragonfly/server/world"
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)
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// Sword is a tool generally used to attack enemies. In addition, it may be used to mine any block slightly
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// faster than without tool and to break cobwebs rapidly.
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type Sword struct {
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// Tier is the tier of the sword.
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Tier ToolTier
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}
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// AttackDamage returns the attack damage to the sword.
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func (s Sword) AttackDamage() float64 {
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return s.Tier.BaseAttackDamage + 3
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}
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// MaxCount always returns 1.
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func (s Sword) MaxCount() int {
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return 1
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}
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// ToolType returns the tool type for swords.
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func (s Sword) ToolType() ToolType {
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return TypeSword
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}
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// HarvestLevel returns the harvest level of the sword tier.
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func (s Sword) HarvestLevel() int {
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return s.Tier.HarvestLevel
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}
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// EnchantmentValue ...
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func (s Sword) EnchantmentValue() int {
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return s.Tier.EnchantmentValue
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}
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// BaseMiningEfficiency always returns 1.5, unless the block passed is cobweb, in which case 15 is returned.
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func (s Sword) BaseMiningEfficiency(b world.Block) float64 {
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if _, ok := b.(interface{ Cobweb() }); ok {
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return 15
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}
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return 1.5
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}
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// DurabilityInfo ...
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func (s Sword) DurabilityInfo() DurabilityInfo {
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return DurabilityInfo{
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MaxDurability: s.Tier.Durability,
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BrokenItem: simpleItem(Stack{}),
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AttackDurability: 1,
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BreakDurability: 2,
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}
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}
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// SmeltInfo ...
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func (s Sword) SmeltInfo() SmeltInfo {
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switch s.Tier {
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case ToolTierIron:
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return newOreSmeltInfo(NewStack(IronNugget{}, 1), 0.1)
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case ToolTierGold:
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return newOreSmeltInfo(NewStack(GoldNugget{}, 1), 0.1)
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case ToolTierCopper:
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return newOreSmeltInfo(NewStack(CopperNugget{}, 1), 0.1)
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}
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return SmeltInfo{}
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}
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// FuelInfo ...
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func (s Sword) FuelInfo() FuelInfo {
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if s.Tier == ToolTierWood {
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return newFuelInfo(time.Second * 10)
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}
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return FuelInfo{}
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}
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// RepairableBy ...
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func (s Sword) RepairableBy(i Stack) bool {
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return toolTierRepairable(s.Tier)(i)
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}
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// EncodeItem ...
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func (s Sword) EncodeItem() (name string, meta int16) {
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return "minecraft:" + s.Tier.Name + "_sword", 0
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}
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