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package debug
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// Renderer represents an interface for a renderer that can manage debug shapes.
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type Renderer interface {
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// AddDebugShape adds a debug shape to the renderer, which should be rendered to the player. If the shape
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// already exists, it will be updated with the new information.
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AddDebugShape(shape Shape)
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// RemoveDebugShape removes a debug shape from the renderer by its unique identifier.
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RemoveDebugShape(shape Shape)
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// VisibleDebugShapes returns a slice of all debug shapes that are currently being shown by the renderer.
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VisibleDebugShapes() []Shape
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// RemoveAllDebugShapes clears all debug shapes from the renderer, removing them from the view of the player.
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RemoveAllDebugShapes()
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}
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