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@@ -0,0 +1,46 @@
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package biome
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import "image/color"
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// FrozenRiver ...
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type FrozenRiver struct{}
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// Temperature ...
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func (FrozenRiver) Temperature() float64 {
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return 0
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}
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// Rainfall ...
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func (FrozenRiver) Rainfall() float64 {
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return 0.5
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}
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// Depth ...
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func (FrozenRiver) Depth() float64 {
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return -0.5
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}
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// Scale ...
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func (FrozenRiver) Scale() float64 {
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return 0
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}
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// WaterColour ...
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func (FrozenRiver) WaterColour() color.RGBA {
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return color.RGBA{R: 0x18, G: 0x53, B: 0x90, A: 0xa5}
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}
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// Tags ...
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func (FrozenRiver) Tags() []string {
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return []string{"frozen", "overworld", "river", "spawns_cold_variant_farm_animals", "spawns_cold_variant_frogs", "spawns_river_mobs", "spawns_snow_foxes", "spawns_white_rabbits"}
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}
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// String ...
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func (FrozenRiver) String() string {
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return "frozen_river"
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}
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// EncodeBiome ...
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func (FrozenRiver) EncodeBiome() int {
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return 11
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}
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