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@@ -0,0 +1,46 @@
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package biome
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import "image/color"
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// LukewarmOcean ...
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type LukewarmOcean struct{}
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// Temperature ...
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func (LukewarmOcean) Temperature() float64 {
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return 0.5
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}
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// Rainfall ...
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func (LukewarmOcean) Rainfall() float64 {
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return 0.5
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}
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// Depth ...
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func (LukewarmOcean) Depth() float64 {
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return -1
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}
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// Scale ...
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func (LukewarmOcean) Scale() float64 {
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return 0.1
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}
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// WaterColour ...
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func (LukewarmOcean) WaterColour() color.RGBA {
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return color.RGBA{R: 0x0d, G: 0x96, B: 0xdb, A: 0xa5}
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}
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// Tags ...
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func (LukewarmOcean) Tags() []string {
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return []string{"lukewarm", "monster", "ocean", "overworld", "spawns_warm_variant_farm_animals", "fast_fishing", "high_seas"}
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}
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// String ...
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func (LukewarmOcean) String() string {
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return "lukewarm_ocean"
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}
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// EncodeBiome ...
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func (LukewarmOcean) EncodeBiome() int {
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return 42
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}
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