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@@ -0,0 +1,46 @@
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package biome
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import "image/color"
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// TaigaHills ...
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type TaigaHills struct{}
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// Temperature ...
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func (TaigaHills) Temperature() float64 {
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return 0.25
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}
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// Rainfall ...
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func (TaigaHills) Rainfall() float64 {
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return 0.8
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}
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// Depth ...
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func (TaigaHills) Depth() float64 {
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return 0.45
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}
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// Scale ...
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func (TaigaHills) Scale() float64 {
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return 0.3
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}
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// WaterColour ...
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func (TaigaHills) WaterColour() color.RGBA {
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return color.RGBA{R: 0x23, G: 0x65, B: 0x83, A: 0xa5}
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}
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// Tags ...
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func (TaigaHills) Tags() []string {
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return []string{"animal", "hills", "monster", "overworld", "forest", "taiga", "spawns_cold_variant_farm_animals"}
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}
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// String ...
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func (TaigaHills) String() string {
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return "taiga_hills"
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}
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// EncodeBiome ...
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func (TaigaHills) EncodeBiome() int {
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return 19
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}
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