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package particle
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import "image/color"
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// HugeExplosion is a particle shown when TNT or a creeper explodes.
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type HugeExplosion struct{ particle }
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// EndermanTeleport is a particle that shows up when an enderman teleports.
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type EndermanTeleport struct{ particle }
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// SnowballPoof is a particle shown when a snowball collides with something.
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type SnowballPoof struct{ particle }
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// EggSmash is a particle shown when an egg smashes on something.
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type EggSmash struct{ particle }
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// Splash is a particle that shows up when a splash potion is splashed.
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type Splash struct {
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particle
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// Colour is the colour that should be splashed.
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Colour color.RGBA
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}
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// Effect is a particle that shows up around an entity when it has effects on.
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type Effect struct {
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particle
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// Colour is the colour of the particle.
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Colour color.RGBA
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}
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// EntityFlame is a particle shown when an entity is set on fire.
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type EntityFlame struct{ particle }
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