package block import ( "math/rand/v2" "time" "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) // Carrot is a crop that can be consumed raw. type Carrot struct { crop } // SameCrop ... func (Carrot) SameCrop(c Crop) bool { _, ok := c.(Carrot) return ok } // AlwaysConsumable ... func (c Carrot) AlwaysConsumable() bool { return false } // ConsumeDuration ... func (c Carrot) ConsumeDuration() time.Duration { return item.DefaultConsumeDuration } // Consume ... func (c Carrot) Consume(_ *world.Tx, co item.Consumer) item.Stack { co.Saturate(3, 3.6) return item.Stack{} } // BoneMeal ... func (c Carrot) BoneMeal(pos cube.Pos, tx *world.Tx) item.BoneMealResult { if c.Growth == 7 { return item.BoneMealResultNone } c.Growth = min(c.Growth+rand.IntN(4)+2, 7) tx.SetBlock(pos, c, nil) return item.BoneMealResultSmall } // UseOnBlock ... func (c Carrot) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool { pos, _, used := firstReplaceable(tx, pos, face, c) if !used { return false } if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Farmland); !ok { return false } place(tx, pos, c, user, ctx) return placed(ctx) } // BreakInfo ... func (c Carrot) BreakInfo() BreakInfo { return newBreakInfo(0, alwaysHarvestable, nothingEffective, func(t item.Tool, enchantments []item.Enchantment) []item.Stack { if c.Growth < 7 { return []item.Stack{item.NewStack(c, 1)} } fortune := fortuneLevel(enchantments) count := rand.IntN(fortune+1) + 1 + fortuneBinomial(3+fortune) return []item.Stack{item.NewStack(c, count)} }) } // CompostChance ... func (Carrot) CompostChance() float64 { return 0.65 } // EncodeItem ... func (c Carrot) EncodeItem() (name string, meta int16) { return "minecraft:carrot", 0 } // RandomTick ... func (c Carrot) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) { if tx.Light(pos) < 8 { breakBlock(c, pos, tx) } else if c.Growth < 7 && r.Float64() <= c.CalculateGrowthChance(pos, tx) { c.Growth++ tx.SetBlock(pos, c, nil) } } // EncodeBlock ... func (c Carrot) EncodeBlock() (name string, properties map[string]any) { return "minecraft:carrots", map[string]any{"growth": int32(c.Growth)} } // allCarrots ... func allCarrots() (carrots []world.Block) { for growth := 0; growth < 8; growth++ { carrots = append(carrots, Carrot{crop{Growth: growth}}) } return }