package block import ( "math/rand/v2" "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/block/model" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/df-mc/dragonfly/server/world/sound" "github.com/go-gl/mathgl/mgl64" ) // CopperLantern is a light emitting block. type CopperLantern struct { transparent sourceWaterDisplacer // Hanging determines if a lantern is hanging off a block. Hanging bool // Oxidation is the level of oxidation of the copper lantern. Oxidation OxidationType // Waxed bool is whether the copper lantern has been waxed with honeycomb. Waxed bool } // Model ... func (c CopperLantern) Model() world.BlockModel { return model.Lantern{Hanging: c.Hanging} } // NeighbourUpdateTick ... func (c CopperLantern) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) { if c.Hanging { up := pos.Side(cube.FaceUp) if _, ok := tx.Block(up).(CopperChain); !ok && !tx.Block(up).Model().FaceSolid(up, cube.FaceDown, tx) { breakBlock(c, pos, tx) } } else { down := pos.Side(cube.FaceDown) if !tx.Block(down).Model().FaceSolid(down, cube.FaceUp, tx) { breakBlock(c, pos, tx) } } } // LightEmissionLevel ... func (CopperLantern) LightEmissionLevel() uint8 { return 15 } // UseOnBlock ... func (c CopperLantern) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool { pos, face, used := firstReplaceable(tx, pos, face, c) if !used { return false } if face == cube.FaceDown { upPos := pos.Side(cube.FaceUp) if _, ok := tx.Block(upPos).(CopperChain); !ok && !tx.Block(upPos).Model().FaceSolid(upPos, cube.FaceDown, tx) { face = cube.FaceUp } } if face != cube.FaceDown { downPos := pos.Side(cube.FaceDown) if !tx.Block(downPos).Model().FaceSolid(downPos, cube.FaceUp, tx) { return false } } c.Hanging = face == cube.FaceDown place(tx, pos, c, user, ctx) return placed(ctx) } // SideClosed ... func (CopperLantern) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool { return false } // BreakInfo ... func (c CopperLantern) BreakInfo() BreakInfo { return newBreakInfo(3.5, pickaxeHarvestable, pickaxeEffective, oneOf(c)) } // Wax waxes the copper lantern to stop it from oxidising further. func (c CopperLantern) Wax(cube.Pos, mgl64.Vec3) (world.Block, bool) { if c.Waxed { return c, false } c.Waxed = true return c, true } // Strip ... func (c CopperLantern) Strip() (world.Block, world.Sound, bool) { if c.Waxed { c.Waxed = false return c, sound.WaxRemoved{}, true } else if ot, ok := c.Oxidation.Decrease(); ok { c.Oxidation = ot return c, sound.CopperScraped{}, true } return c, nil, false } // CanOxidate ... func (c CopperLantern) CanOxidate() bool { return !c.Waxed } // OxidationLevel ... func (c CopperLantern) OxidationLevel() OxidationType { return c.Oxidation } // WithOxidationLevel ... func (c CopperLantern) WithOxidationLevel(o OxidationType) Oxidisable { c.Oxidation = o return c } // RandomTick ... func (c CopperLantern) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) { attemptOxidation(pos, tx, r, c) } // EncodeItem ... func (c CopperLantern) EncodeItem() (name string, meta int16) { return copperBlockName("copper_lantern", c.Oxidation, c.Waxed), 0 } // EncodeBlock ... func (c CopperLantern) EncodeBlock() (name string, properties map[string]any) { return copperBlockName("copper_lantern", c.Oxidation, c.Waxed), map[string]any{"hanging": c.Hanging} } // allCopperLanterns ... func allCopperLanterns() (lanterns []world.Block) { f := func(waxed bool) { for _, o := range OxidationTypes() { lanterns = append(lanterns, CopperLantern{Hanging: false, Oxidation: o, Waxed: waxed}) lanterns = append(lanterns, CopperLantern{Hanging: true, Oxidation: o, Waxed: waxed}) } } f(true) f(false) return }