package block import ( "github.com/df-mc/dragonfly/server/world" ) // Prismarine is a type of stone that appears underwater in ruins and ocean monuments. type Prismarine struct { solid bassDrum // Type is the type of prismarine of the block. Type PrismarineType } // BreakInfo ... func (p Prismarine) BreakInfo() BreakInfo { return newBreakInfo(1.5, pickaxeHarvestable, pickaxeEffective, oneOf(p)).withBlastResistance(30) } // EncodeItem ... func (p Prismarine) EncodeItem() (id string, meta int16) { return "minecraft:" + p.Type.String(), 0 } // EncodeBlock ... func (p Prismarine) EncodeBlock() (name string, properties map[string]any) { return "minecraft:" + p.Type.String(), nil } // allPrismarine returns a list of all prismarine block variants. func allPrismarine() (c []world.Block) { for _, t := range PrismarineTypes() { c = append(c, Prismarine{Type: t}) } return }