package effect import ( "image/color" ) // Blindness is a lasting effect that greatly reduces the vision range of the // entity affected. var Blindness blindness type blindness struct { nopLasting } // RGBA ... func (blindness) RGBA() color.RGBA { return color.RGBA{R: 0x1f, G: 0x1f, B: 0x23, A: 0xff} }