package enchantment import ( "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" ) // DepthStrider is a boot enchantment that increases underwater movement speed. var DepthStrider depthStrider type depthStrider struct{} // Name ... func (depthStrider) Name() string { return "Depth Strider" } // MaxLevel ... func (depthStrider) MaxLevel() int { return 3 } // Cost ... func (depthStrider) Cost(level int) (int, int) { minCost := level * 10 return minCost, minCost + 15 } // Rarity ... func (depthStrider) Rarity() item.EnchantmentRarity { return item.EnchantmentRarityRare } // CompatibleWithEnchantment ... func (depthStrider) CompatibleWithEnchantment(item.EnchantmentType) bool { // TODO: Frost Walker return true } // CompatibleWithItem ... func (depthStrider) CompatibleWithItem(i world.Item) bool { b, ok := i.(item.BootsType) return ok && b.Boots() }