package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) // Carpet is a colourful block that can be obtained by killing/shearing sheep, or crafted using four string. type Carpet struct { carpet transparent sourceWaterDisplacer // Colour is the colour of the carpet. Colour item.Colour } // FlammabilityInfo ... func (c Carpet) FlammabilityInfo() FlammabilityInfo { return newFlammabilityInfo(30, 20, true) } // SideClosed ... func (Carpet) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool { return false } // BreakInfo ... func (c Carpet) BreakInfo() BreakInfo { return newBreakInfo(0.1, alwaysHarvestable, nothingEffective, oneOf(c)) } // EncodeItem ... func (c Carpet) EncodeItem() (name string, meta int16) { return "minecraft:" + c.Colour.String() + "_carpet", 0 } // EncodeBlock ... func (c Carpet) EncodeBlock() (name string, properties map[string]any) { return "minecraft:" + c.Colour.String() + "_carpet", nil } // HasLiquidDrops ... func (Carpet) HasLiquidDrops() bool { return true } // NeighbourUpdateTick ... func (c Carpet) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) { if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Air); ok { breakBlock(c, pos, tx) } } // UseOnBlock handles not placing carpets on top of air blocks. func (c Carpet) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) { pos, _, used = firstReplaceable(tx, pos, face, c) if !used { return } if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Air); ok { return } place(tx, pos, c, user, ctx) return placed(ctx) } // allCarpet ... func allCarpet() (carpets []world.Block) { for _, c := range item.Colours() { carpets = append(carpets, Carpet{Colour: c}) } return }